

Despite the window dressing, however, it's important to remember that it's a Dynasty Warriors game with Zelda trappings, not the other way round. Showcasing more action-packed gameplay, Hyrule Warriors opened up new possibilities for Zelda fans and remains an entertaining tribute. Thanks to an evil sorceress called Cia who seeks to revive Ganondorf, Hyrule Warriors merged Zelda’s different timelines and let us pick from a wide cast of characters including Link, Zelda, Midna, Darunia and Impa. Within this non-canon entry, we found a story that celebrated The Legend of Zelda’s history with high levels of fan service.

We’ve seen plenty of less notable crossovers like Fist of the North Star: Ken’s Rage 2 and One Piece: Pirate Warriors 3, but from a Nintendo fan's perspective the real fun began in 2014 with Hyrule Warriors on Wii U. We’ve received better Western support for Orochi and they’re fun games but, generally, we didn’t think that highly of them. Remarkably, this led to yet another sub-series with three-man teams called Warriors Orochi, merging Dynasty/Samurai Warriors into one. 4 and Spirit of Sanada are also on Switch but, you guessed it, only in Japan. Early entries skipped Nintendo consoles but come 2010, Samurai Warriors 3 launched on Nintendo Wii, an entry we quite enjoyed back then. Let's not forget Samurai Warriors either, which replaces Dynasty Warriors / ROTTK’s ancient Chinese setting for Japan’s Sengoku period. ROTTK XIII also arrived on Switch but like 8: Empires, that port remained Japan-exclusive. It only truly returned in 2007 with ROTTK XI’s Wii release and even then, support is very sporadic.
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Contextually, this recent reputation is quite fitting when you consider that Dynasty Warriors was a spin-off series too, coming from turn-based strategy series Romance of the Three Kingdoms (for brevity, let’s call it ROTTK).Įarly entries could be found on NES/SNES, ROTTK IV being the last one, but like many third-party developers, Koei mostly drifted away from Nintendo during the N64-era.
